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A first look at our first game

Thin lines, quiet sounds and a board full of arrows that each want out. A short look at what we've been making.

Every arrow on the board slides out along its own path, but only once nothing is in its way. That's the whole rule. The fun is in seeing it.

We built the boards so every level can be solved in any order, then spent most of our time on the feel: how an arrow lifts when you touch it, how it glides out, how softly it bumps when it is blocked.