Our calm cutting puzzle is almost here: swipe to slice shapes apart until every gem sits alone in its own piece. 200 levels, a new Daily Puzzle every day, no ads.
Cutwise started as a simple question: what if a puzzle was just one clean cut at a time? Each level is a shape holding a few gems, and you have only so many cuts. Swipe across it, the pieces spring apart, and the goal is to leave every gem alone in its own piece.
Most of our time went into making the cut feel good and fair. A dashed line previews the cut while your finger is still down, a cut that would go through a gem is gently refused, and undo is always free. Later levels ask for one swipe that slices two pieces at once.
Ten chapters each bring one new idea: double cuts, twin gems that must stay together, crumbs to cut away and steel bars no blade can cross, before the Master Cuts finale combines them all. Every level is built from its own solution, so a clean solve always exists.
There are Classic and Relax modes, a new Daily Puzzle every day and no timers. The first three chapters and the Daily Puzzle are free; one purchase unlocks the full game. No ads, ever. Cutwise is coming soon to iPhone, with Android to follow.